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Immersal Components
The Immersal Unity SDK has a modular component architecture that enables easy customization of various parts of the pipeline.
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Current components
- PlatformSupport
- Localizer
- LocalizationMethod
- MapOption
- SceneUpdater
- TrackingAnalyzer
The SDK comes with interfaces and implementations for all of these. The components are used together to form a pipeline that takes in data from a device camera and uses it to align the spatial maps. Developers are free to implement this pipeline in any way they wish.
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ImmersalSession
The SDK also comes with a sample implementation of this pipeline in the form of ImmersalSession. This implementation runs a continous update loop in which all the components are connected together. See more details on the ImmersalSession page.